Monthly Archives: August 2012

Key Polling Class

Games often need to get the current state of various keys in order to respond to user input. This is not the same as responding to key down and key up events, but is rather a case of discovering if … Continue reading

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Event Class

In our Actionscript 2 games and engines we implement our event listeners a little differently to the way Adobe do. What follows is a brief explanation of how and why we do this, plus the Event class used within all … Continue reading

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Your Design + Our Code = A Great Game

Your Design + Our Code = A Great Game This site is here to help you create great web games. Flash Game Code is new, so there’s very little here at the moment, but content will be added frequently. This … Continue reading

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